“Entropy”

vertical studio indie horror game

Roles: Character Sculpting Lead, Animation, Rigging, Surfacing, Concept

In collaboration with:

  • Roberto Garza III : Project Manager, Modeling Lead, Sound Lead

  • Laura Leano: Programming Lead

  • Vivian Gatica: Programming Lead

  • Gabriella Castro: Surfacing Lead

  • Bela Gomez: UI/UX Lead

This project was accepted and displayed in the following exhibits:

Texas A&M University Viz Fall Show of 2023

Viz-A-GoGo 31 (2024)

Timeline: Aug. 2023 - Dec. 2023

Character Sculpting

Responsible for: Monster Flesh Sculpt, Rib & spine mechanics, Metal claw, and surfacing for all pictured assets. Mechanical legs and weapons modeled by Roberto Garza III.

PROGRESS IMAGES

Animation tests

Character rigging completed by me in MotionBuilder 2022 and Maya 2022. Animations sourced from Mixamo. In game programming completed Laura Leano and Vivian Gatico.

Surfacing

Assets modeled by Roberto Garza III.

SURFACED BACKGROUND ASSESTS

Charge Pad (top left) and Terminal (blood splatter & green screen) modeled by Roberto Garza III. All other assets were sourced from the Unreal Engine Marketplace.

Concept Art

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Godspeed (Capstone Project)

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LEVIATHAN (Short Film)