“Entropy”
vertical studio indie horror game
Roles: Character Sculpting Lead, Animation, Rigging, Surfacing, Concept
In collaboration with:
Roberto Garza III : Project Manager, Modeling Lead, Sound Lead
Laura Leano: Programming Lead
Vivian Gatica: Programming Lead
Gabriella Castro: Surfacing Lead
Bela Gomez: UI/UX Lead
This project was accepted and displayed in the following exhibits:
Texas A&M University Viz Fall Show of 2023
Viz-A-GoGo 31 (2024)
Timeline: Aug. 2023 - Dec. 2023
Character Sculpting
Responsible for: Monster Flesh Sculpt, Rib & spine mechanics, Metal claw, and surfacing for all pictured assets. Mechanical legs and weapons modeled by Roberto Garza III.
PROGRESS IMAGES
Animation tests
Character rigging completed by me in MotionBuilder 2022 and Maya 2022. Animations sourced from Mixamo. In game programming completed Laura Leano and Vivian Gatico.
Surfacing
Assets modeled by Roberto Garza III.
SURFACED BACKGROUND ASSESTS
Charge Pad (top left) and Terminal (blood splatter & green screen) modeled by Roberto Garza III. All other assets were sourced from the Unreal Engine Marketplace.